Sound Design Collective
cinematic sound design & software for post-production
An independent studio in Burbank, California, crafting cinematic sound design and sound effects editorial for film, television, and games. We also build the software we wished existed.
Tools that solve real problems
A deep search engine built for Soundminer’s Radium. Geiger opens every patch without loading it: search, audition, edit, and categorize from one window. Play what sits in each slot. Rename slots, rewrite notes, assign categories, and it all saves back into the .radium. When you’ve found the one, load it into the standalone or the AAX. Nothing opens in Radium until you’re ready.
Scene guide tracks for Pro Tools, built automatically. Passport reads your EDL and continuity and stamps every scene with its number, location, and description. Your roadmap for the whole episode.
Built for Post-Production Sound
Sound Design Collective builds software that solves real problems in film and television sound post. Every tool starts the same way: a real problem on a real show, sparking a new way to solve it.
Our software is designed and built by a working sound professional who cuts and designs sound FX for feature films and television, for the people doing the work. No feature checklists. No bloat. Just the tool you reach for at 11pm on a deadline.
One-time purchases. Perpetual licenses. Pro audio the way it used to be priced.
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